Sometimes the most abstract of ideas can be beautiful, but when you’re developing code there’s no one to appreciate it but yourself. Take for example the project I’m working on at the moment; it’s a collection of edutainment modules, collected together in a virtual world. I spent a full week coding the framework without seeing any graphics or text on the screen at all. That’s pretty hardcore for flash development. The system manages audio, graphics, animations and user progress through the world etc.
At the point before I started incorporating the graphics, when it was just a skeleton, it was beautiful, because of its abstract complexity.
I am designing a system like this that has a direct sonic output which describes the system that creates it; improving the odds of other people appreciating it.
If you’re interested in the inspiration: < these are the abstract artists I am watching, and < these are the artists I am listening to. Their work captures the fascinating complexity of modern technology – but abstracted to the essences.
Many timeless pieces of art have sought to capture the essence of beautiful things, and so that is what I aim to do!
5 Comments
World Of _COoKies
ermm hi .i want to askeuu how to detect collison between a line and a ball… i tried looking thru the websites but i dun get..
James @ FuturLab
ha!
follow my links to Tonypa’s Vector tutorials…
World Of _COoKies
Lol.. i saw it liao…. i nt sure mine is hittest or collsiin Detection…hmm what is the differnce.. i want to detect the board when it touches the ball and bounce off.. btw mine is 2d so i put only the side view which look just like a thick line…hmmm… nt sure leix… zzz
James @ FuturLab
i cnt gt wot ur sayin sorrrry LOL
World Of _COoKies
i mean i tried searching the websites.and im nt sure whether the board for my basketball game uses collision detection or Hit Test methods?? can you tell me?