We’d like to say a big thank you to the people at EA that helped us along the way: James Wright, James Dillon, Ed Rumley, Cristian Radulescu, Catalin Pica, Adrian Mocanu, Daniel Smaranda, Cristian Sadean, Surendar Modugu and George Ivanel.
We’d also like to thank John Steels for enduring the art asset production!
Most of all, we’d like to thank Andy Kerridge at Kadikoy Media for being _stupendously_ brilliant, caring so much about making the iOS port the definitive version.