It’s true, our next game will be on PlayStation®VR!
We were approached by Sony last year to come up with a distinctly FuturLab concept for their shiny new hardware peripheral. No, it’s not a hardware peripheral, it’s a portal into a completely new medium. What an exciting time!
It’s been a very interesting learning experience – in fact we’ve learned a ton, and we’ll be talking about that a great deal around the reveal of the game (probably at the end of the year, but we reserve the right to keep schtum until it’s ready to show!).
For now, all we can say is that it’s very pretty and very cool. Most importantly, nobody has felt any kind of motion sickness whilst playing. Hooray!
6 Comments
peppermind
Me wants it, ma precious!
Gregory S. Napier
James thank you for the positive feedback on PlayStation’s VR. You and your team are the best as always. And true there is no motion sickness with the PlayStation VR. Amazing thing’s to come from your customer Ambassador to the PlayStation Network. PSN I’d: bombbreath Any questions or comments drop me a line on PSN Thank you again. Be prepared to be amazed.
James @ FuturLab
PlayStation®VR absolutely *will* cause motion sickness if developers are not very careful about how they use it.
Our game won’t make you feel sick because of the way we have used it 😉
Kyle Peplow
Velocity VxR! Seriously excited to hear what’s been going on with this. Also for the next chapter in the Kai Tana story so hopefully details on tthatll emerge.
ultraviolet
will it be available for people who don’t own VR?
James @ FuturLab
No, this game has been designed from the ground up for VR – it wouldn’t be fun to play any other way.
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